Cargo-Bot in action. |
TinkerBox asks you to put gears and levers and such in position to get a ball into a container. I got through the tutorial and quit. It was frustrating. I had trouble getting the pieces oriented and couldn't find the pattern.
Cargo-Bot was a bit of a challenge, but fun. You have to program the claw to pick up boxes, move them, and set them down. The recursive feature took some experimenting, but I got it to work.
Bubble Ball was the easiest. You place objects like planks and a triangular-shaped fulcrum to guide a ball to the finish line. I found out it was created by a young man who is 14. That made it more impressive.
I would recommend Cargo-Bot. It is the most like programming. You have to plan ahead. I ask my students to do that when they write. You can experiment. I ask my students to do that when they brainstorm to write. It looks like there is more than one way to solve the problem, too. That gives you a better chance of doing so.
Cargo-Bot completed task. |
Bubble Ball completed task. |
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